Fable II
2 recomps
Fable II (himdo)
himdo/Fable-2-Recomp
Recompilation of Fable II on the ReXGlue SDK: the PowerPC code is translated to C++ at build time. A separate project from the other Fable II recomp already in the catalog, which uses XenonRecomp. Its author says they started it to gauge what a local, open-source AI (Qwen3) could do, that it got the game booting within an hour, and that the rest was human trial and error until it could be completed. It adds an uncapped frame rate, keyboard and mouse support, and Lua scripting. 15 of its last 100 commits list Claude as a co-author.
You needYour own copy of Fable II for Xbox 360 (US or European GOTY edition, title 4D5307F1).
Fable II (Fable2Recomp)
Fable2Recomp/Fable2Recomp
Recompilation of Fable II (Xbox 360) with XenonRecomp. A popular project, still in development and not yet playable.
You needYour own copy of Fable II (Xbox 360).
Installs with
Quiver Launcher · Ports Launcher
Questions
Can you play Fable II natively on PC?
Yes, though unfinished. The catalog has 2 recomps, and one of them is already playable.
What do I need to play it?
Your own copy of Fable II (Xbox 360). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.
Which one is the most popular?
Fable II (himdo), with 584 stars on GitHub.