Games

Pilotwings 64

N64 · 1996 · 4 projects

2 recomps, 1 port, and 1 decompilation

N64

Pilotwings 64

n64decomp/pw64

Work-in-progress matching decompilation of Pilotwings 64 for N64. Only the North American (U) release is supported for now. The aim is to reconstruct the high-level source through reverse engineering.

100% decompiled
★ 83 · 2026-10-24 View →
N64 Experimental

Pilotwings 64 (gomesvieira)

danielgomesvieira2000/pilotwings-64-recomp

Native Windows and Linux port by static recompilation with N64Recomp. A separate project from the other Pilotwings 64 recomp already in the catalog. It adds widescreen at your display’s aspect ratio with the HUD at the edges, a high frame rate through matrix interpolation, no black overscan border, and instant screen transitions where the original stalled for up to six seconds. Its author states it’s AI-coded.

You needYour own Pilotwings 64 dump (N64, US version).

★ 82 · 2026-09-17 View →
N64 Playable

Pilotwings 64 (gcsmith)

gcsmith/Pilotwings64Recomp

Recompilation of the N64 launch-title flight sim: playable but unpolished (no widescreen yet).

You needA Pilotwings 64 ROM (N64).

100% decompiled
★ 46 · 2026-05-27 View →
Port (decomp) Playable

Pilotwings 64 (NoahVl)

NoahVl/Birdman64

Birdman64: Pilotwings 64 as a native game for Windows and Linux, built on gcsmith’s decompilation. It isn’t a recompilation: on first start it downloads the decompilation and compiles it on your machine with the compiler it ships, and the game runs on a Rust layer that replaces the N64’s operating system, with its own renderer and audio engine; graphics, sound, and data come from your ROM. It offers widescreen up to 21:9 that shows more of the world instead of stretching it, your monitor’s refresh rate (144 Hz and beyond), up to 8x MSAA, render scaling, two-player split screen, texture packs, modern controllers with rebindable controls, and an unlock-everything option. There’s an experimental Android build and a test build for iPhone and iPad that you build yourself; there’s no macOS build yet. Its author directed it with a team of AI agents (Claude Opus 5.5 and GLM 5.3-Flash) and went from an empty repository to 1.0 in six days, from September 27 to October 3.

You needYour own US Pilotwings 64 ROM (.z64, .n64, .v64, or inside a .zip); other regions won’t work. Plus 64-bit Windows 10 or 11 with DirectX 12 or Vulkan, or a 64-bit Linux distro from 2022 or later with Vulkan or OpenGL, and an internet connection the first time.

100% decompiled
★ 39 · 2026-10-25 View →

Installs with

Questions

Can you play Pilotwings 64 natively on PC?

Yes, though unfinished. The catalog has 2 recomps and 1 port, and 2 of them are already playable.

What do I need to play it?

Your own copy of Pilotwings 64 (N64). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.

Which one is the most popular?

Pilotwings 64 (gomesvieira), with 82 stars on GitHub.