Descent / Descent II (DXX-Redux)
Games: Descent → (DOS, 1995) · Descent II → (DOS, 1996)
DXX-Redux: a Descent and Descent II source port based on DXX-Retro, which in turn builds on DXX-Rebirth. There is one engine per game, D1X-Redux and D2X-Redux. Many of its changes are for multiplayer; among what it adds are an observer mode (with separate options per game mode, third-person views, bomb timers, and damage lists), demo improvements, including automatic demos, customizable team colors, a borderless window, joystick axes usable as buttons, a classic option with no ammo autoselect when you run out, game logs split into separate files, an option to show only confirmed hit sparks, and crash dumps. Version 1.1 (January 25, 2025) ships builds for 32-bit Windows, Linux (also one with sdl12compat), and macOS (Intel and Apple silicon); the data folder on Linux and macOS is now called redux instead of rebirth, and since 1.0 the Linux package works on the Steam Deck. It builds with CMake and vcpkg in Visual Studio, or on Linux and with MSYS2. Its last change is from September 14, 2026.
You needThe data files from your own copy of Descent and Descent II; the README doesn’t list them. Plus Windows, Linux, or macOS.
- How it gets to PC
- Port of the released source code
- Console
- MS-DOS
- Original studio
- Parallax Software
- Year
- 1995
- Author
- dxx-redux
- Stars
- 77
- Last activity
- 2026-09-15 · 1 month ago
- Latest version
- v1.1 · 2025-01-25
- Language
- C
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
Other projects for Descent
2
Descent / Descent II (DXX-Rebirth) · Descent / Descent II (DXX-Retro) See all →
Other projects for Descent II
2
Descent / Descent II (DXX-Rebirth) · Descent / Descent II (DXX-Retro) See all →