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Dragon's Crown Pro

Game: Dragon's Crown Pro (PS4, 2018)

An unofficial native port of Dragon’s Crown Pro, Vanillaware’s PS4 beat ’em up, to Windows and, experimentally, to Linux and the Steam Deck. It belongs to the Bloodborne port family: the game’s original x86-64 code runs directly on the CPU, with a runtime that replaces the PS4 system libraries, and the graphics go to Vulkan through a renderer derived from shadPS4; according to the README, its loader, runtime, and video core come from gow3_pc (now SpartanPort) and its descendants. The launcher installs the game straight from your .pkg file after checking the version and the eboot.bin hash, and looks for new releases of the port. It offers render resolutions from 480p to 4K, aspect ratios from 16:10 to 32:9 (which for now stretch the picture, since the game is laid out for 1280×720), SMAA, anisotropic filtering, FSR 1 with RCAS sharpening, windowed or borderless mode, a choice of menu and subtitle language, Japanese NPC voices on the US release, offline local trophies, cheats, local multiplayer with up to four controllers, and Xbox button prompts; the game runs at its own 60 fps and has no online play. v0.7.0 (October 21) added an arachnophobia mode that redraws the giant spiders, keyboard rebinding, and the US 1.01 update. The Xbox prompts and the redrawn spider are applied by two patches bundled with the port that modify textures inside the game’s archives in your installed copy. The project states that AI tools were used for code analysis, development, debugging, and documentation, and 3 of its 69 commits list Claude as a co-author.

You needYour own decrypted Dragon’s Crown Pro PS4 .pkg file, from a supported release: US (CUSA10454) 1.00, with the optional 1.01 update; Japanese (CUSA07001) 1.00, 1.02, or 1.03; or Asia and Hong Kong (CUSA10209) 1.00 or 1.02. US 1.00 is the most tested. About 6 GB of free space for the installed game and, to see the trophy list, your own Trophy Key. Plus 64-bit Windows 10 (1903 or later) or 11, or x86-64 Linux with glibc 2.31 or later (experimental), and a Vulkan 1.3 graphics card. No game files are included.

How it gets to PC
Native layer
Console
PlayStation 4
Original studio
Vanillaware
Year
2018
Author
saulob
Stars
325
Last activity
2026-10-30 · 1 day ago
Latest version
v0.9.0 · 2026-10-30
License
GPL-2.0
Language
C++
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x86vulkanmultiplayerai-assisted