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Game-specific engine Playable

F-117A Nighthawk Stealth Fighter 2.0 (Enhanced)

Game: F-117A Nighthawk Stealth Fighter 2.0 (DOS, 1991)

An enhanced native port of MicroProse’s F-117A Nighthawk Stealth Fighter 2.0 for Windows, built on the same author’s faithful SDL3 port (F117-2, v0.1.0). It is not an emulator and includes no game files. It aims for a sharper, smoother game with the original art unchanged: resolution from 1 to 8 times the original 320×200 (the 3D view, HUD, MFDs, TV window, and map), a wider view on wide windows, smooth distance shading and true night (optional, off by default), drawing at the monitor’s refresh rate, and a launcher with an Enhanced box; --classic restores the original behavior. The two releases, about 11 MB each, are from October 26 and October 29 (0.2.0). All 73 of its commits list Claude as a co-author.

You needThe files of your copy of F-117A Nighthawk Stealth Fighter 2.0 (F117.COM, SETUP.EXE, START.EXE, VGAME.EXE, and the rest), in a Game folder next to the launcher or chosen from it; the folder must be writable, since the game saves the pilot roster there. In SETUP, answer N for the joystick and 2 for AdLib. Windows.

How it gets to PC
Game-specific engine
Console
MS-DOS
Original studio
MicroProse
Year
1991
Author
kylofon
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x86simulationwidescreenai-assisted