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Tomb Raider (OpenLara)

Games: Tomb Raider → (Windows, 1996) · Tomb Raider II → (Windows, 1997) · Tomb Raider III: Adventures of Lara Croft → (Windows, 1998)

OpenLara: an open-source engine for the classic Tomb Raider games, created by XProger. The project offers a web version with a demo level and a standalone version; GitHub’s “latest” tag gathers builds for a huge range of platforms (Linux, macOS, Android, iOS, 3DS, PS Vita, Raspberry Pi, GBA, 32X, 3DO, and others), and its notes give each one’s update date: Windows, March 23, 2021; Linux and macOS, March 2023. The README is terse and points to a roadmap in the repository’s issues. The repository includes already-packed level data for its GBA and 32X versions (several MB), a few 3DO system drivers (the cport*.rom files, barely 1.5 KB each), and DOS4GW.exe for the DOS version.

You needThe data files from your own copy of one of the classic Tomb Raider games; the README doesn’t say which versions or exact files. The web version includes a demo level. Windows, Linux, or macOS.

How it gets to PC
Game-specific engine
Original studio
Core Design
Author
XProger
Stars
5.1k
Last activity
2026-07-26 · 3 months ago
Latest version
latest · 2019-01-11
License
BSD-2-Clause
Language
C
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reverse-engineeringAndroid buildiOS buildbrowser build

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