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Game-specific engine Playable Stalled · 3 years

Speed Haste

Game: Speed Haste (DOS, 1995)

A remake and expansion pack of the DOS game Speed Haste, called GLSpeed, based on the DelphiDoom engine and written in Pascal. It offers high resolutions, OpenGL rendering, an uncapped frame rate, a textured automap, a command console, sound effects in FLAC and OGG, music in MOD, S3M, IT, and XM, screenshots, an in-game menu for gameplay, key bindings, and resolution, and scripting with PascalScript; it lets you create custom content with Doom editing utilities. Besides the original tracks it includes an expansion pack. The latest release on GitHub, 1.0.4.745, is from April 24, 2022, with Windows binaries and the source code.

You needThe main data file of the original DOS game, speedh.jcl; both the shareware and the registered versions should work. Windows.

How it gets to PC
Game-specific engine
Console
MS-DOS
Original studio
Noriaworks
Year
1995
Author
jval1972
Stars
35
Last activity
2023-06-01 · 3 years ago
Latest version
1.0.4.745 · 2022-04-24
License
GPL-2.0
Language
Pascal
View repository ↗
openglracingmods