Unicorn Overlord
Game: Unicorn Overlord (PS4, 2024)
vwport: the PS4 version of Unicorn Overlord running natively on Linux and Windows. It’s neither an emulator nor a decompilation: the game’s original executable runs directly on the CPU, a runtime written for this game implements the roughly 700 PS4 system functions it uses, and graphics are turned into Vulkan by the shadPS4 video core with the port’s own multi-threaded draw pipeline. It builds on the God of War III port and the bloodborne_pc approach. With the Asian release and its 1.04 English update, the prologue, chapter 1, and its first battle have been played, and saving and loading work; it hasn’t been played to the end yet, and runs at about 50–60 fps on a mid-range laptop. The game’s own options gain a PC section with display mode, render resolution, FSR 1, sharpening, and PlayStation, Xbox, or Nintendo button icons. Version 1.0.0 came out on October 19. 63 of its last 100 commits list Claude as a co-author.
You needYour own dump of the Asian PS4 release (CUSA36381) with the 1.04 update merged in, as a folder with eboot.bin, sce_module, sce_sys, and the .CPK files (about 7 GB); it’s the only supported version. Plus 64-bit Linux or Windows 10 (1903 or later) or 11, and a Vulkan 1.3 graphics card.
- How it gets to PC
- Native layer
- Console
- PlayStation 4
- Original studio
- Vanillaware
- Year
- 2024
- Author
- hachi23
- Stars
- 191
- Last activity
- 2026-10-31 · 1 day ago
- Latest version
- v1.4.0 · 2026-10-31
- License
- GPL-2.0
- Language
- C++
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