Asura's Wrath
Game: Asura's Wrath (Xbox 360, 2012)
A static recompilation of the Xbox 360 version (title 43430817): the PowerPC code in default.xex is translated to C++23 on the ReXGlue SDK, with builds for Windows and Linux; the same repository also has an experimental Android build. The game is read from an “extracted” folder next to the executable, and command-line options pick Vulkan or Direct3D 12, the resolution, and the GPU. Its author warns that performance isn’t good yet: there’s stutter while textures and shaders compile, and NVIDIA cards need the slower FSI render path to avoid a red overlay on the picture. DLC doesn’t work yet. The latest desktop release is 0.3.1 (September 5), marked as a pre-release; the later ones are Android-only.
You needYour own Asura's Wrath ISO for Xbox 360, extracted with extract-xiso into the “extracted” folder next to the executable (or another one set with --game_data_root). Plus x86-64 Windows or Linux; building it takes CMake 3.25 or later, Clang, and Ninja.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- PauloUbirajara
- Original studio
- CyberConnect2
- Year
- 2012
- Stars
- 82
- Last activity
- 2026-09-11 · 1 month ago
- Language
- C++
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