Command & Conquer: Tiberian Sun / Firestorm
Games: Command & Conquer: Tiberian Sun → (Windows, 1999) · Command & Conquer: Tiberian Sun - Firestorm → (Windows, 2000)
A static recompilation of Command & Conquer: Tiberian Sun and its expansion Firestorm, built with pcrecomp, the same author’s toolkit for Windows games: the Steam release’s Game.exe is translated to C (18,559 functions, no errors) and compiled on your machine. It’s Westwood’s own code recompiled, and it shares with its sibling project for Red Alert 2 its own Direct3D 11 window with sharp, smooth, CRT, or integer scaling, the F10 settings menu, resolutions from 1280×720 to 3840×2160 (21:9 and 16:10 included), with the 640×400 menus on a blurred backdrop instead of black bars, units, their shadows, and debris at twice the resolution from the game’s voxel models, and mods as folders laid over the game’s files; DLL-based mods that patch the executable, such as Ares or Phobos, don’t work. It’s native on Windows and on Linux, where it runs without Wine as a 32-bit program; on macOS the Windows build is compiled to play under CrossOver. Its suite of 29 automated tests covers the menus, saving and loading, skirmishes from 640×400 to 4K, all four campaigns up to their first mission with their videos, and building a base. 0.1.0-alpha.1 came out on October 19 with an installer that finds the game in Steam, installs the tools, and builds it, and 0.1.0-alpha.2, on October 21, brought the F10 menu to Linux and added resolutions. All 46 of its commits list Claude as a co-author.
You needYour own Steam copy of Tiberian Sun with Firestorm (from The Ultimate Collection): the folder with Game.exe, Language.dll, and the .mix files. The project documents only that version, and it includes and downloads nothing from the game. Plus about 6 GB of free space; on Windows, Windows 10 or 11 and Visual Studio 2019 or later with the x86 C++ tools (the installer installs the Build Tools if they’re missing); on Linux, 32-bit gcc and 32-bit SDL2; and on macOS, CrossOver with the game installed in a bottle.
- How it gets to PC
- Static recompilation
- Console
- Microsoft Windows
- Architecture
- x86
- Author
- sp00nznet
- Original studio
- Westwood Studios
- Year
- 1999
- Stars
- 14
- Last activity
- 2026-10-21 · 9 days ago
- License
- MIT
- Language
- C
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