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SNES / Super Famicom Playable

Demon’s Crest

Game: Demon's Crest (SNES / Super Famicom, 1994)

A native PC recompilation of Demon’s Crest, as a fork of magnopaz’s project, with 19 commits of its own ahead. The release zip contains no game code or data: it holds the setup executable, its DLLs, the GPL shaders, a prebuilt snesrecomp-analyze, and the build tools. On first launch you pick your ROM, it downloads a portable compiler (about 800 MB), and it builds the game on your PC in a few minutes; afterwards you just open the executable. It adds a side-panel options menu, save states with a browser, rewind, widescreen with Alt+W, background input, save import, screen shaders (CRT and others, only on the Vulkan and OpenGL renderers), and a 120 Hz motion mode, all configurable from within the game. Version 1.1.0 is from November 1.

You needYour own Demon’s Crest USA ROM (.sfc or .smc, SHA-256 starting 18d40a80 and ending 5844de). Windows x64, an internet connection on first launch, and about 800 MB for the toolchain.

How it gets to PC
Static recompilation
Console
Super Nintendo / Super Famicom
Architecture
65816
Author
rac08241988
Original studio
Capcom
Year
1994
View repository ↗
65816platformerwidescreenstatic-recomp