Go Go Ackman
Game: Go! Go! Ackman (SNES / Super Famicom, 1994)
A desktop port of Go Go Ackman for the SNES made with SNESRecomp, SDL3, and Dear ImGui, for Windows and Linux (with a Flatpak package). The ROM is not included: you pick it at startup and, if it isn’t found, a file picker opens. It has an in-game menu (Esc), widescreen that can be toggled in real time, 4:3 and 8:7 aspect ratios, rumble, GLSL shaders, turbo, rewind, 10 savestate slots with autosave, and run-ahead. It supports the English translation by Ackman Translations and the Brazilian Portuguese one by E2P Traduções, converting their .ips patches into .snesmod packages, the framework’s mod format; MSU support is untested. Version 1.0 is from October 15.
You needYour own unheadered Japanese Go Go Ackman ROM, 1,310,720 bytes (SHA-256 e8a33b6c8e15cf0aa60e9694471a51926fb97ad895d4714384c6abff28a33a1f); an optional 512-byte copier header is normalized during verification. A different revision would need separate analysis.
- How it gets to PC
- Static recompilation
- Architecture
- 65816
- Author
- catmidori
- Original studio
- Tom Create
- Year
- 1994
- Stars
- 2
- Last activity
- 2026-10-16 · 15 days ago
- Latest version
- v1.0 · 2026-10-15
- Language
- C
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.