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SNES / Super Famicom Playable

Gundam Wing: Endless Duel

Game: Mobile Suit Gundam Wing: Endless Duel (SNES / Super Famicom, 1996)

A static recompilation of the Japanese Super Nintendo version for PC, built on snesrecomp. The game’s code is translated to C on your machine from your own ROM and compiled there; the generated C is never committed to the repository. The README says the game boots and runs through assisted story matches, and that widescreen and localization are optional packages: the repository ships a mod catalog with widescreen, translations, and a performance log. It supports two players, one controller per port, and has netplay with rollback available. The releases are setup packs: the zip holds a launcher without recompiled code, the recompiler, and the source tree, and builds the game from your ROM on first run, for Windows, Linux and macOS. The latest, v0.1.12, is from October 26. 58 of its last 100 commits list Claude as a co-author.

You needYour own Japanese ROM “Shin Kidou Senki Gundam W - Endless Duel (Japan).sfc” (Bandai, 1996, LoROM, no coprocessor), with CRC32 c0aecdca and SHA-256 dd94308d822636c6ddf73c5e2644c84f2eb8fb4d9201150fc5f37d44d6f423f1; the generation script refuses any other revision.

How it gets to PC
Static recompilation
Console
Super Nintendo / Super Famicom
Architecture
65816
Author
TechnicallyComputers
Original studio
Natsume
Year
1996
View repository ↗
65816fightingwidescreennetplayai-assisted