International Superstar Soccer 2000 (Mabec-games)
Game: International Superstar Soccer 2000 → (N64, 2000)
A native Windows and Linux port by static recompilation with N64Recomp, N64ModernRuntime, and RT64, built above all for true widescreen: it draws the 16:9 or wider view at your screen’s resolution, with the players and the ball visible right to the edges and the stadium sky extended, no black bars, and the HUD left in its original layout. It accepts the US Rev 1 release and both European ones, which since 1.2 (October 18) bring their own languages, the International Cup, and their harder single-player game, and run at 50 Hz like on a PAL console. It has 4x MSAA, Project64-compatible Controller Pak saves, a launcher that picks the ROM, and controller or keyboard input; there’s no rumble or control remapping yet. All 8 of its commits list Claude as a co-author.
You needYour own International Superstar Soccer 2000 ROM: the US Rev 1 or either European release (as .z64, .n64, or .v64). Plus 64-bit Windows 10 or 11 with Direct3D 12 or Vulkan, or Linux (glibc 2.34 or later) with Vulkan.
- How it gets to PC
- Static recompilation
- Console
- Nintendo 64
- Architecture
- MIPS
- Author
- Mabec-games
- Original studio
- Konami
- Year
- 2000
- Stars
- 16
- Last activity
- 2026-10-28 · 3 days ago
- Latest version
- v1.4 · 2026-10-28
- License
- GPL-3.0
- Language
- C++
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
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