Neo Drift Out: New Technology
Game: Neo Drift Out: New Technology (Neo Geo, 1996)
A static recompilation of Neo Drift Out for Neo Geo (MVS) into a native PC program, built with neogeorecomp, the same author’s toolkit for this board: the 68000 code is translated to C from your ROMs and runs on a model of the board, with no game-specific code in the toolkit. It boots through the real MVS BIOS, runs the car showcase, title, and name entry, takes coins, and races the practice run and Stage 1; later stages haven’t been checked by a test script yet. A 6-minute automated session runs entirely in recompiled code, and verification against the Musashi interpreter finds no mismatches across 46.67 million blocks. This version replaces an earlier one, hand-built for this game, that never got past the title with correct graphics. It has sound (the YM2610 synthesis danilopaulinodasilva contributed to the toolkit) and supports two controllers as players 1 and 2. 0.2.0 came out on October 21 with installers for Windows, Linux, and macOS that download the source, install whatever is missing, and build the game from your ROMs; it hasn’t been played on a Mac yet. 36 of its 37 commits list Claude as a co-author.
You needYour own Neo Drift Out and Neo Geo BIOS dumps as MAME sets, neodrift.zip and neogeo.zip, which setup checks by CRC32 (driftout.zip is Taito’s Drift Out, a different game). Plus Windows, Linux, or macOS; setup offers to install Git, CMake, the C and C++ compiler, and SDL2 if they’re missing.
- How it gets to PC
- Static recompilation
- Console
- SNK Neo Geo (MVS / AES)
- Architecture
- 68000 + Z80
- Author
- sp00nznet
- Original studio
- Visco
- Year
- 1996
- Stars
- 2
- Last activity
- 2026-10-21 · 10 days ago
- Latest version
- v0.2.0 · 2026-10-21
- License
- MIT
- Language
- PowerShell
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