Outpost Kaloki X
Game: Outpost Kaloki X (Xbox 360, 2005)
A native Windows and Linux port of Outpost Kaloki X (Xbox Live Arcade, 2005), recompiled with the ReXGlue SDK from the Xbox 360 code. The README explains that the 2004 PC version, Outpost Kaloki, never received what the Xbox 360 version has: more levels, two campaigns, eleven scenarios, and challenges with gold-medal times. A launcher installs the game from your package and checks that it is the right version; it offers render resolution from 1× to 6× (up to 8K), FXAA, 2× MSAA, filtering up to 16×, a frame-rate cap from 30 to unlimited, controller and keyboard-and-mouse settings, achievements with pop-ups, and the choice of playing the full game or the trial (the full game comes unlocked). Version 1.1.1 (October 18) is the latest, for Windows and as a Linux AppImage. The README states that it was made almost entirely with Claude Code; all 20 of its commits list Claude as a co-author.
You needYour own Outpost Kaloki X package from Xbox Live Arcade, exactly this release: title ID 584107DB, a 21,557,248-byte file (the file with no extension from your Xbox 360 or emulator content folder), default.xex 0.0.1.1 with CRC32 CCB0ACE9. 64-bit Windows 10 or 11 with DirectX 12, or 64-bit Linux with Vulkan.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- TekRantGaming
- Original studio
- NinjaBee
- Year
- 2005
- Stars
- 7
- Last activity
- 2026-10-18 · 13 days ago
- Latest version
- v1.1.1 · 2026-10-18
- Language
- C++
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