← Catalog
Xbox 360 Experimental

Pirates of the Caribbean: At World’s End

Game: Pirates of the Caribbean: At World's End (Xbox 360, 2007)

A native Windows version of the Xbox 360 game, recompiled with the ReXGlue SDK and drawn with a native Vulkan renderer; it offers sharper graphics, wide screens and 60 fps. It is an early release: the first levels have been played, in sessions of an hour, without problems, and later levels haven’t been tested. The README says the released program contains the game’s code recompiled for the PC, but none of its files, and that it doesn’t run without yours. A launcher installs the game from your ISO. v0.3.0 (October 27) is the latest of three releases. It states it is developed with the help of Claude; 97 of its last 100 commits list it as a co-author.

You needYour own Pirates of the Caribbean: At World’s End disc for Xbox 360 (the USA one), made into an ISO image that the launcher installs. 64-bit Windows 10 or 11 and a graphics card with a Vulkan driver.

How it gets to PC
Static recompilation
Console
Xbox 360
Architecture
PowerPC
Author
ElGuslml
Original studio
Eurocom
Year
2007
View repository ↗
powerpcactionvulkanwidescreen60fps+ai-assisted