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PSP Experimental

Saru Get You: Saru Saru Daisakusen

Game: Saru Get You: Saru Saru Daisakusen (PSP, 2007)

A recompilation of the PSP game built on the PSPRecomp framework, which reads the Allegrex/MIPS executable, emits C++, and runs it on a native runtime. It targets Windows, macOS, Linux, and Android with better performance and configurability, and aims to be a foundation for translating the game. The README lists as working all four platforms, resolution scaling, field of view, right-stick camera, movie subtitles, controller-specific prompts, and PSP save compatibility; interpolated 60 frames per second, HD texture packs, save states, and a machine-translated English pack are experimental. The game profile’s note warns that it is an early build, not verified end to end. The releases contain only the launcher, which builds the game on your machine from your disc; the latest, 0.2.1, is from October 25. 30 of its last 100 commits list Claude as a co-author.

You needYour own disc image of the PSP game, Japanese edition (disc ID UCJS10060, version 1.00). The launcher uses it to build the game on your machine (Windows x86-64, Apple Silicon macOS, or Linux).

How it gets to PC
Static recompilation
Console
PlayStation Portable
Architecture
MIPS
Author
jackgllghr
Stars
4
Last activity
2026-10-27 · 4 days ago
Latest version
v0.2.0 · 2026-10-18
License
MIT
Language
C++
View repository ↗
mipsai-assisted