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PS1 Experimental

Sexy Parodius

Game: Sexy Parodius (PS1, 1996)

SexyParoRecomp: a PSXRecomp compatibility project for Sexy Parodius (Japan, SLPM-86009). Releases are setup kits that don’t include the game: you supply your disc, and the wizard generates and compiles the executable on your PC, using OpenBIOS by default. There are kits for Windows, Linux, and macOS (Apple Silicon and Intel). The pad is locked to the original digital mode, Switch, PlayStation, and Xbox controllers are supported through SDL3, and there are two optional CRT display profiles. According to the README, a Windows build booted on OpenBIOS and reached the title screen and attract-mode gameplay; gameplay verification is limited to Windows and is not a full-game completion claim. Version 0.2.0 (September 3) is the latest release.

You needYour own dump of Sexy Parodius (Japan, SLPM-86009) as a Redump-style CUE/BIN. Plus Python 3 and a CMake and Ninja toolchain, which the wizard can download. x86-64 Windows 10 or 11, x86-64 Linux, or macOS 11 or later.

How it gets to PC
Static recompilation
Console
PlayStation
Architecture
MIPS
Author
NJH-1001
Stars
7
Last activity
2026-09-04 · 1 month ago
Latest version
v0.2.0 · 2026-09-03
Language
CMake
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mips