Shantae
Game: Shantae (GBC, 2002)
A static recompilation of Shantae (Game Boy Color, US version) with gbrecompiled, for Windows (x64, x86, and ARM64) and Linux (x86-64 and aarch64, as a tarball or AppImage). It boots as a Game Boy Advance by default, with that edition’s extras, and keeps the original GBC palette. It adds an expanded world view in the aspect ratio of your choice, no slowdown, less input lag, smoother movement, a button for each transformation with a HUD of the Dance Menu’s icons, a map screen, a day and night clock, rewind, and RetroArch shader presets through librashader. A launcher asks for the ROM the first time and enables PLAY only for the right file. Version 0.2.0 is from October 22. All 36 of its commits list Claude as a co-author.
You needYour own copy of Shantae for Game Boy Color, US, the No-Intro dump (SHA-256 1b92e22d5510c51bab97d23074e4aad7464d93eb15f7596ef7da0a5efa27a19d, CRC32 E994B59B). Other releases (World, Switch, Limited Run Games) are not supported.
- How it gets to PC
- Static recompilation
- Console
- Game Boy Color
- Architecture
- Sharp SM83
- Author
- vibecodekun
- Original studio
- WayForward
- Year
- 2002
- Stars
- 10
- Last activity
- 2026-10-22 · 10 days ago
- Latest version
- v0.2.0 · 2026-10-22
- Language
- C
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.