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SNES / Super Famicom Playable

⑂ Fork of blackerking/UrbanRecomp ↗

SimCity (kandowontu2)

Game: SimCity (SNES / Super Famicom, 1991)

An enhanced fork of blackerking’s UrbanRecomp, a static recompilation of the Super Nintendo SimCity on snesrecomp. It preserves its history, credits, and licenses, and adds per-city development speeds (1x to 50x), faster refresh of changed power networks, 64-bit population accounting, maps up to 3840x3200, a Journey mode with population-triggered border expansions, copy and paste, zoom, and mouse drag panning. For large cities it uses Vulkan composition and native C simulation kernels; the music runs on its own thread with the restored 19-track set. The repository contains no ROM data and no game artwork. There are builds for Windows, Linux, macOS, Android, and iOS (unsigned); enhanced-v1.0.4 is from October 13. 17 of its last 100 commits list Claude as a co-author.

You needYour own legally obtained copy of the US SimCity cartridge for the Super Nintendo; any file name works, because the launcher lets you pick the file and the tools recognize it by its contents.

How it gets to PC
Static recompilation
Console
Super Nintendo / Super Famicom
Architecture
65816
Author
kandowontu2
Original studio
Maxis / Nintendo
Year
1991
Stars
12
Last activity
2026-10-13 · 18 days ago
Latest version
enhanced-v1.0.4 · 2026-10-13
Language
C
View repository ↗
65816simulationmodsai-assisted