⑂ Fork of blackerking/UrbanRecomp ↗
SimCity (kandowontu2)
Game: SimCity (SNES / Super Famicom, 1991)
An enhanced fork of blackerking’s UrbanRecomp, a static recompilation of the Super Nintendo SimCity on snesrecomp. It preserves its history, credits, and licenses, and adds per-city development speeds (1x to 50x), faster refresh of changed power networks, 64-bit population accounting, maps up to 3840x3200, a Journey mode with population-triggered border expansions, copy and paste, zoom, and mouse drag panning. For large cities it uses Vulkan composition and native C simulation kernels; the music runs on its own thread with the restored 19-track set. The repository contains no ROM data and no game artwork. There are builds for Windows, Linux, macOS, Android, and iOS (unsigned); enhanced-v1.0.4 is from October 13. 17 of its last 100 commits list Claude as a co-author.
You needYour own legally obtained copy of the US SimCity cartridge for the Super Nintendo; any file name works, because the launcher lets you pick the file and the tools recognize it by its contents.
- How it gets to PC
- Static recompilation
- Architecture
- 65816
- Author
- kandowontu2
- Original studio
- Maxis / Nintendo
- Year
- 1991
- Stars
- 12
- Last activity
- 2026-10-13 · 18 days ago
- Latest version
- enhanced-v1.0.4 · 2026-10-13
- Language
- C
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.