Skate
Game: Skate (Xbox 360, 2007)
An unofficial native Windows port of skate (EA Black Box, 2007) for Xbox 360, made by statically recompiling the console executable to C++ with ReXGlue, using the SDK fork from the Skate 3 recompilation and following the same approach as Skate2Port. According to the README, the intro videos, menus, audio, career start, and Freeskate work. Everything derived from the game (extracted files, decrypted image, generated C++) is produced locally and ignored by git. macOS support on Apple Silicon is theoretical and nobody has run it. Version 0.2.0 is from October 11. 12 of its 18 commits list Claude as a co-author.
You needYour own copy of skate for Xbox 360 as an ISO (for example, Skate. (USA).iso), extracted into the game folder. To build: Windows, Visual Studio 2022 Build Tools, LLVM/Clang 18 or newer, CMake 3.25 or newer, Ninja, and Python 3.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- cookingwithsimon
- Original studio
- EA Black Box
- Year
- 2007
- Stars
- 25
- Last activity
- 2026-10-24 · 7 days ago
- Latest version
- v0.2.0 · 2026-10-11
- Language
- PowerShell
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