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Xbox 360 Experimental

Spider-Man 3

Game: Spider-Man 3 (Xbox 360, 2007)

An unofficial recompilation of the Xbox 360 version, built with ReXGlue. v0.2.1 is an early test build for 64-bit Windows: in its author’s testing the city runs stably at 30 fps and saving and loading work, but the full campaign hasn’t been tested and later missions are unknown. There may be brief shader-compilation hitches and visible seams on some roads. A 60 fps mode is being investigated. Reproducing the published build needs a modified ReXGlue SDK that isn’t in the repository.

You needThe extracted files from your own copy of Spider-Man 3 for Xbox 360, with default.xex in the assets folder. Plus 64-bit Windows.

How it gets to PC
Static recompilation
Console
Xbox 360
Architecture
PowerPC
Author
b4ttycre4se
Original studio
Treyarch
Year
2007
Stars
20
Last activity
2026-10-22 · 8 days ago
Language
CMake
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powerpc