Spider-Man 3
Game: Spider-Man 3 (Xbox 360, 2007)
An unofficial recompilation of the Xbox 360 version, built with ReXGlue. v0.2.1 is an early test build for 64-bit Windows: in its author’s testing the city runs stably at 30 fps and saving and loading work, but the full campaign hasn’t been tested and later missions are unknown. There may be brief shader-compilation hitches and visible seams on some roads. A 60 fps mode is being investigated. Reproducing the published build needs a modified ReXGlue SDK that isn’t in the repository.
You needThe extracted files from your own copy of Spider-Man 3 for Xbox 360, with default.xex in the assets folder. Plus 64-bit Windows.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- b4ttycre4se
- Original studio
- Treyarch
- Year
- 2007
- Stars
- 20
- Last activity
- 2026-10-22 · 8 days ago
- Language
- CMake
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