Super Bomberman 5
Game: Super Bomberman 5 (SNES / Super Famicom, 1997)
An unofficial PC port of Super Bomberman 5 made with SNESRecomp and recomp-ui, following the architecture of Mega Man X Recompiled. The README warns that the recompilation is partial: most of the game logic still runs on the framework’s interpreter. It says 1.0.1 was the first full release, with the campaign played through to the end by the maintainer on Windows. There is a Windows x64 setup and an experimental Linux x86_64 AppImage; the game is generated and compiled on your PC from your ROM, and the repository distributes no ROM, generated code, or extracted assets. The launcher has input tabs for up to 5 players and mods, including one for battle stage variants, and there is online play with lockstep synchronization (tested in a real match on October 23) and Discord integration. Version v2.5.0 is from October 29. 99 of its last 100 commits list Claude as a co-author.
You needYour own Super Bomberman 5 ROM, identified in the repository as “Super Bomberman 5 (USA).sfc” (SHA-1 417d5ace7e51baafb69d20ce15ff0894d91c70c5, CRC32 c25ab56a). 64-bit Windows 10 or later, or Linux x86_64 with glibc 2.35 or later; the launcher downloads the portable build tools, so internet is needed the first time.
- How it gets to PC
- Static recompilation
- Architecture
- 65816
- Author
- MauricioSuporte
- Original studio
- Hudson Soft
- Year
- 1997
- Stars
- 8
- Last activity
- 2026-10-31 · today
- Latest version
- v2.5.9 · 2026-10-31
- Language
- C
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