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Switch Experimental

The Legend of Zelda: Tears of the Kingdom (NotRexed)

Game: The Legend of Zelda: Tears of the Kingdom → (Switch, 2023)

An experimental static recompilation project of the base game version 1.0.0 for Windows x64 and Linux x86-64: the AArch64 code is translated to C ahead of time and compiled on your PC, a runtime implements the services the game expects, and the renderer translates the graphics work and shaders to WebGPU (wgpu-native). It is not a general Switch emulator. The README warns of graphical problems and incomplete compatibility, and that some graphics translation still happens at run time; a contribution added version 1.2.1. F6 tries to adjust the camera and HUD to wider screens and is off by default. It has no published releases: you build it with build.bat or from source. 21 of its 32 commits list Claude as a co-author.

You needYour own unmodified copy of base version 1.0.0 (or 1.2.1), with exefs and romfs already extracted into the project’s game folder (it doesn’t extract .nsp or .xci). Plus 64-bit Windows 10 or 11 or x86-64 Linux with Vulkan, Python 3.10 or newer with lz4, Visual Studio 2022 Build Tools on Windows, clang, clang++ and lld, and at least 45 GB free in addition to the dump.

How it gets to PC
Static recompilation
Console
Nintendo Switch
Architecture
ARM64
Author
NotRexed
Original studio
Nintendo EPD
Year
2023
View repository ↗
arm64actionvulkanzeldaai-assisted

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