WWE '12
Game: WWE '12 (Xbox 360, 2011)
A native Windows port of the Xbox 360 version, by static recompilation with the ReXGlue SDK and a native Vulkan renderer adapted from nefariousjosiah’s SmackDown vs. Raw ports, which in turn build on re:Blue. In beta 0.8.0, menus, matches with 1 to 6 wrestlers, and entrances render natively at 60 fps, with entrances at 30 like the console or at 60 in an experimental mode. It has a launcher with settings, controls, mods, backups, and import of your Xbox 360 saves; 540p to 4K internal resolution; DLC; all five languages of the European release; Xbox and PlayStation controllers; and a mods folder that replaces game files. Some graphics glitches remain on certain Intel and AMD cards. 100 of its last 100 commits list Claude as a co-author.
You needAn image (.iso) or the files of your own WWE '12 copy for Xbox 360; optional DLC also from your console. Plus 64-bit Windows 10 or 11 and a graphics card with Vulkan 1.2.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- iMrBurn
- Original studio
- Yuke’s
- Year
- 2011
- Stars
- 55
- Last activity
- 2026-10-31 · today
- Latest version
- v0.9.0-beta · 2026-10-22
- License
- GPL-3.0
- Language
- C++
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