WWE '13
Game: WWE '13 (Xbox 360, 2012)
An unofficial static recompilation of the Xbox 360 version for 64-bit Windows and Linux, built on the ReXGlue fork prepared for Yuke’s games. A launcher finds or extracts your files, installs the title update and DLC, and checks every file. It offers 480p to 1440p resolutions, three frame-rate modes (console-like, 60 everywhere, or locked 30), language selection, fullscreen, and a page for adding Xbox 360 created superstars, entrances, arenas, and logos, plus your own entrance music. It updates itself from GitHub. Some shadow and lighting differences from the console remain, and the 1080p option is hidden because of crowd glitches. 6 of its 11 commits list Claude as a co-author.
You needThe files from your own copy of WWE '13 for Xbox 360 (folder or ISO) and title update 2.0.1.0, which is required; DLC is optional. Plus 64-bit Windows 10 or 11 or Linux (glibc 2.38 or newer), an AVX2 CPU, a Vulkan graphics card, and about 10 GB of free space.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- PromethenDev
- Original studio
- Yuke’s
- Year
- 2012
- Stars
- 114
- Last activity
- 2026-10-13 · 18 days ago
- Latest version
- v1.5 · 2026-10-13
- Language
- C++
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