X-Men: Destiny
Game: X-Men: Destiny (Xbox 360, 2011)
“XMD Recompiled”: a native Windows port of the Xbox 360 version, by static recompilation with the ReXGlue SDK. According to its first alpha, the game is playable from start to finish. An installer asks for your ISO, extracts it, and creates a shortcut to a launcher with settings for resolution scale (over the original 1280×720), MSAA, FXAA, anisotropic filtering, vsync, and fullscreen, plus advanced options; the launcher checks GitHub for updates and installs them. It supports keyboard and mouse plus DualSense, DualShock, and Xbox controllers through SDL3, and writes a crash dump if the game closes. It’s still in alpha: button icon texture replacement is disabled and some visual effects may render wrong. 0.1.0-alpha.2 fixed a crash when continuing or starting a new game, and the latest, 0.1.0-alpha.3, came out on August 31. Its author states that AI was used for documentation, research, and commit messages, and that the code and decisions are their own; two of its commits list Devin as co-author.
You needYour own copy of X-Men: Destiny for Xbox 360 as an ISO. Plus 64-bit Windows 10 or 11 and a Direct3D 12 graphics card.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- florinp93
- Original studio
- Silicon Knights
- Year
- 2011
- Stars
- 31
- Last activity
- 2026-09-02 · 1 month ago
- Latest version
- v0.1.0-alpha.3 · 2026-08-31
- Language
- C
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.