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GBA

The Legend of Zelda: The Minish Cap

Game: The Legend of Zelda: The Minish Cap → (GBA, 2004)

An ongoing decompilation of The Legend of Zelda: The Minish Cap, which aims to recreate a source code base for the game from scratch, using information found inside the game along with static and dynamic analysis. It can build the US, Japanese, and European ROMs and the US and Japanese demos, checked by SHA-1. The repository includes no assets: a prior copy of the game is needed to extract them. The README warns that the work is in progress, that some parts of the ROM can’t be shifted yet, and that the code can change drastically. Progress is tracked at zelda64.dev. The latest activity was on September 27.

Console
Game Boy Advance
Architecture
ARM7
Author
zeldaret
Stars
932
Last activity
2026-09-27 · 1 month ago
Language
C
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armreverse-engineering

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