Games

007: Nightfire

Xbox · 2002 · 2 projects

2 recomps

Xbox Playable

007: Nightfire (hk21x)

hk21x/nightfire-recomp

An unofficial native PC port of the original Xbox version, with extended graphics options and other enhancements. The game’s own x86 code is statically recompiled with Xbox XBE Recomp into Windows executables, and the console’s graphics, sound, and system libraries are reimplemented (Direct3D 12 or 11, XAudio2, and SDL); it is not an emulator. It supports the European (PAL) and North American (NTSC) releases; since the game is two programs, the on-foot and menus one and the driving missions one, both are recompiled, into Nightfire.exe and NightfireDriving.exe, and the switch between them happens on its own. A launcher downloads portable build tools (about 1.4 GB) and the project’s source and builds the game on your PC from your disc, in 30 to 90 minutes the first time; the game’s code is never downloaded. Version 1.0.2 is from October 31. All 75 of its commits list Claude as a co-author.

You needYour own copy of 007: NightFire for Xbox, PAL or NTSC release (title id 45410026), as an .iso image or a folder with the disc’s files (default.xbe, Driving.xbe, and their folders); the xbe SHA-1 hashes are given in the README. 64-bit Windows 10 or 11, a Direct3D 12 or 11 GPU, about 3 GB free plus room for your copy (7.3 GB if the image has to be copied), and internet access for about 1.4 GB of tools.

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Xbox Playable

007: Nightfire (TGP482)

TGP482/007Nightfire-XBERecomp

An unofficial native PC port of the original Xbox version, with extended graphics options, keyboard and mouse support, and other enhancements, created with the Xbox XBE Recomp tool. You place the game files (an ISO or extracted data, from the USA or Europe releases) in the assets folder and, on running nightfire.exe, the first start compiles the game’s code for your PC, which only happens once. Settings are changed in the game’s options menu or in an overlay opened with F10: monitor, display mode, render resolution from 20% to 200%, field of view from 45 to 140 degrees (also the weapon’s), a frame cap or no cap instead of the Xbox’s 30, V-Sync, HDR10 output, ambient occlusion, MSAA, SMAA, anisotropic filtering, texture replacement and dumping, SDL3 controllers, and gyro aiming. The repository includes no game assets. The V1 release (a zip of about 73 MB) is from October 31.

You needYour own copy of 007: Nightfire for Xbox, USA or Europe release, as an ISO or with the extracted data in the assets folder. Windows with a Direct3D 12 GPU and, at minimum, a 2-core CPU with SSE4.2 and POPCNT.

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Installs with

Questions

Can you play 007: Nightfire natively on PC?

Yes, though unfinished. The catalog has 2 recomps, all already playable.

What do I need to play it?

Your own copy of 007: Nightfire (Xbox). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.