Armored Core for Answer
2 recomps
Armored Core for Answer (PS3)
SulphurS16/ACFA-Port
An unofficial native Windows port of the US PS3 release (BLUS30187), part of Project Glintburn; it shares its runtime with the Armored Core 4 port. A recompiler translates the game’s roughly 4.5 million PowerPC instructions to C++, and the SPU programs are translated ahead of time too, with an interpreter as a fallback. Graphics are turned into Direct3D 11, and a few firmware parts run recompiled from your own system files. It draws at your screen’s resolution with a 50–200% render scale, runs from 30 fps to uncapped at the same game speed, uses the mouse with raw input, and adds a PC SETTINGS menu inside the game itself. The launcher decrypts what it needs with your RPCS3, downloads the tools, and builds the game on your machine. Version 0.7.2 (October 18) greatly raised frame rates. 48 of its 54 commits list Claude as a co-author.
You needYour own US copy of Armored Core for Answer for PS3 (BLUS30187), the folder with PS3_GAME; RPCS3, used once to decrypt a few files; the system software 4.93 PS3UPDAT.PUP file from Sony’s website; and, optionally, the 1.35 update. Plus 64-bit Windows 10 (1903 or later) or 11, a CPU with AVX2, a Direct3D 11 graphics card, about 4 GB of free space, and an internet connection.
Armored Core for Answer (Xbox 360)
rensoftworks/Armored-core-ReAnswered
AC_ReAnswered: a project to recompile the Xbox 360 version with ReXGlue, which its description calls “an attempt” at a functioning version of the game. It holds the ReXGlue configuration, with game functions already identified (title menu, camera, system link), and its own patches for the camera and file loading. There are no releases: you have to build it yourself, on Windows with Visual Studio and Clang or on Linux. The README doesn’t say how much of the game works. flashfire199 started it on March 31, 2026; that repository is no longer available, and the copy still online is Ren Softworks’, who added the Linux build and last updated it on April 13. It isn’t related to Project Glintburn’s port of the PS3 version.
You needYour own copy of Armored Core for Answer for Xbox 360, with the ISO’s contents extracted (for example with extract-xiso), default.xex included; no region is stated. Plus the ReXGlue SDK, CMake, and Ninja; on Windows, Visual Studio Community with the Clang compiler.
Questions
Can you play Armored Core for Answer natively on PC?
Yes, though unfinished. The catalog has 2 recomps, and one of them is already playable.
What do I need to play it?
Your own copy of Armored Core for Answer (PS3). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.
Which one is the most popular?
Armored Core for Answer (PS3), with 65 stars on GitHub.