Games

Hexen II

Windows · 1997 · 2 projects

2 ports

Source port Playable

FTEQW

fte-team/fteqw

FTEQW: an advanced, portable Quake engine that grew from the Quake source code id Software released and plays several id Tech games, plus the games other developers have made with it. It supports Quake and its mission packs, QuakeWorld, Quake II and its mission packs, Quake III Arena and Team Arena, and Hexen II and its expansion; Half-Life and Half-Life 2 run through the Rad Therapy project. It finds games installed through Steam on its own, including the Quake and Quake II re-releases, as well as the classic Linux game folders. It renders with Direct3D 8, 9, or 11, OpenGL, or Vulkan, with a material system that accepts HLSL and GLSL shaders and video presets that make the games look like the originals or more modern, with real-time lighting. It has split-screen for Quake and most of its mods, Opus or Speex voice chat, a server browser covering every protocol it supports, a dedicated server, games with hundreds of players, IPv4 and IPv6, CD music replacement with Vorbis, MP3, WAV, or FLAC files, plugins (FFmpeg, Bullet or ODE physics), and its own QuakeC compiler, FTEQCC, which can run in-game, with a debugger. It runs on Windows, Linux, OpenBSD, and other systems, on x86, x86-64, ARM, and PPC64LE, and also on Android and the web. The builds for Windows (64- and 32-bit) and Linux (x86-64 and x86) are downloaded from its website; the GitHub repository is its official mirror, and its latest change is from June 4.

You needThe files from your own copy of one of the games (Quake, Quake II, Quake III Arena, or Hexen II, with their expansions if you have them), with the engine copied into the game’s folder; it also finds Steam installs on its own. For Quake II with the 64-bit build of the engine you also need 64-bit game logic, which the project recommends taking from Yamagi Quake II. Plus Windows, Linux, or another supported system.

★ 361 · 2026-06-04 View →
Source port Experimental Stalled · 7 months

⑂ Fork of sezero/uhexen2

Hexen II (uHexen2 Tweaked)

TDRRmk2/uhexen2-tweaked

Hexen II: Hammer of Thyrion Tweaked: a “lightly touched up” version of uHexen2 (Hammer of Thyrion), the Hexen II source port, according to the repository description, built from sezero/uhexen2. Judging by its commit messages, it adds a gl_ambientlight console variable for the minimum lightmap light level, makes the whole game respect gl_texturemode, adds a variable to let the field of view affect the weapon model, saves the FOV to the ini file, and fixes the wrap mode of HUD graphics. The README is only the line inherited from uHexen2. The single release, Test 1 (March 30), has a Windows (win32) build.

You needA copy of Hexen II; the repository’s README doesn’t list the files. Windows for the published build (win32).

★ 9 · 2026-03-30 View →

Installs with

Questions

What projects are there for Hexen II?

The catalog has 2 ports for Hexen II, all on this page with their status.

What do I need to play it?

Your own copy of Hexen II (Windows). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.

Which one is the most popular?

FTEQW, with 361 stars on GitHub.