Sonic and the Black Knight
1 recomp and 1 port
Sonic and the Black Knight
yunophilia/BlackKnightRecomp
A static recompilation of Sonic and the Black Knight (Wii) to a native Windows x64 executable, in the spirit of UnleashedRecomp, with the goal of playing with a normal controller instead of the Wii’s motion controls. One executable holds the recompiled code of the USA, European, and Japanese releases, and the installed disc picks which one runs. The recompiler (tools/) decodes the Gekko/Broadway instructions and emits one C++ function per game function, and the game’s own operating system (Revolution OS) runs recompiled, with the hardware, IOS, and audio modeled on Dolphin’s behavior. The README says the game is playable from boot to gameplay, with graphics, audio, saves, and controller input working. There is no native Linux build; on the Steam Deck it works through Proton. The latest release, 1.0.1, is from October 23.
You needYour own disc image (ISO, RVZ, WIA, or WBFS) of Sonic and the Black Knight for Wii: USA (RENE8P), Europe (RENP8P), or Japan (RENJ8P). 64-bit Windows 10 or later.
Project Reforged (Black Knight)
From-scratch remake of Sonic and the Black Knight (Wii), in early alpha (one stage). A fan remake, not a recomp.
You needNothing: it’s a standalone fan game and remake.
Installs with
Quiver Launcher · Ports Launcher
Questions
Can you play Sonic and the Black Knight natively on PC?
Yes, though unfinished. The catalog has 1 recomp and 1 port, and one of them is already playable.
What do I need to play it?
Your own copy of Sonic and the Black Knight (Wii). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.
Which one is the most popular?
Sonic and the Black Knight, with 28 stars on GitHub.