Games

Super Mario Strikers

GameCube · 2005 · 3 projects

1 recomp, 1 port, and 1 decompilation

Port (decomp) Playable

Super Mario Strikers

new-coke/strikers

Native port to Windows, macOS, Linux, and Nintendo Switch built on the community decompilation. Its own repository is explicit: it’s ported from decompiled code, not a recompilation. It adds a high frame rate with configurable limits and VSync, widescreen and ultrawide with an expanded view of the pitch and corrected aspect ratios, and configurable controls, with attention to performance on both powerful and low-power hardware.

You needThe game data from your own copy of Super Mario Strikers (GameCube). No assets are included.

★ 372 · 2026-10-31 View →
GameCube

Super Mario Strikers

yannicksuter/smstrikers-decomp

Decompilation of Super Mario Strikers for GameCube that aims for source code which compiles to an executable byte-for-byte identical to the original. It states plainly that it isn’t a recompilation or a port, which are out of scope, and spells out the legal and licensing status of each part of the repository.

100% decompiled
★ 108 · 2026-09-17 View →
GameCube Playable

Super Mario Strikers

aharonahdoot/StrikersRecomp

A static recompilation of Super Mario Strikers (G4QE01, NTSC), the worked example for RecompCore and GXRuntime. The repository only holds the policy, glue, and tools for the game (symbol maps, high-level emulation decisions, MMIO routing, and the scripts that turn your copy into native code); the recompiled C, about 665,000 instructions in 163 chunks, is generated on your PC with DolRecomp from your own ISO and isn’t uploaded. It can run as a RecompCore module, a Dolphin fork that loads it by disc ID and falls back to Dolphin’s interpreter for whatever the module doesn’t cover (99.9% of dispatches run natively), or as a standalone GXRuntime app with its own renderer, input, and audio. It boots, has menus, the intro cutscene, and full matches, with saves on a virtual memory card; the known gaps are player shadows and gloss passes in the standalone renderer, the other cutscenes, and that path’s in-match performance. The only release, 0.1.0, is from July 8 and has no attached files.

You needYour own ISO of Super Mario Strikers for the GameCube, US (G4QE01), from which main.dol is extracted. Python 3 and the tools bootstrap.sh clones (DolRecomp, GXRuntime, and RecompCore); what has been tested so far is macOS.

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Installs with

Questions

Can you play Super Mario Strikers natively on PC?

Yes, though unfinished. The catalog has 1 recomp and 1 port, all already playable.

What do I need to play it?

Your own copy of Super Mario Strikers (GameCube). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.

Which one is the most popular?

Super Mario Strikers, with 372 stars on GitHub.