Abuse (AntonioR)
Game: Abuse → (DOS, 1996)
Abuse_1996: a version of Abuse, Crack dot Com’s run-and-gun platformer, by Antonio Radojkovic (AntonioR), built on Xenoveritas’s SDL2 port, which in turn comes from abuse.zoy.org’s SDL port; Crack dot Com released the game’s code and data into the public domain. It supports custom resolutions and screen sizes, with lighting enabled at high resolutions, brings back OpenGL rendering for vsync, and renders with an uncapped frame rate while physics keeps its own pace (15 updates per second by default, adjustable). It adds screen scaling, a borderless window, quick save and quick load, Xbox 360 controller support with right-stick aiming and rebindable buttons, cheats from the console, some high-resolution images from the 1997 Mac OS release, and a fix for level music. It includes abuse-tool, which extracts the images in the game’s SPEC files to modern formats. Its README warns that higher resolutions show more of the map, some secret areas included, and that enemies get triggered sooner. The only release, 0.9a for 32-bit Windows, came out on May 9, 2016, and the project hasn’t changed since.
You needNo copy needed: Crack dot Com released the game’s code and data into the public domain. The sound effects and music, by Bobby Prince, aren’t in the repository, and its README points to abuse.zoy.org’s download page for them. Plus Windows for the released build; on Linux and macOS you build it from source with CMake.
- How it gets to PC
- Port of the released source code
- Console
- MS-DOS
- Original studio
- Crack dot Com
- Year
- 1996
- Author
- Antonio Radojkovic
- Stars
- 157
- Last activity
- 2016-07-17 · 10 years ago
- Latest version
- 0.9 · 2016-05-09
- Language
- C++
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