Grand Theft Auto: Chinatown Wars
Game: Grand Theft Auto: Chinatown Wars (Mobile, 2009)
CTW-Native: a native C++ reimplementation, with SDL2 and OpenGL, of the Android version of GTA: Chinatown Wars, the game that first came out on the Nintendo DS. The original game’s routines are moved to its own code one by one, under the class and method names of the Android binary, and a progress page measures how much of the original code has been ported. The project itself calls it a playable prototype, not the finished game: there’s a city with traffic and pedestrians, vehicles, radio, sound, and motion interpolated at any refresh rate, but missions, saved games, wanted levels, boats, and helicopters are missing. To play, the Porter, a Windows executable, turns your APK into a folder with the game; on Linux you build it. It has a mod menu (F4) with its own API, and the bundled Enhancements mod adds a third-person camera and PSP-style lighting; given your own Android Liberty City Stories APK, it imports 3D characters from it. The latest release is 0.2.0, from October 2; code added since then brings weapons, the radar, controller support, and a pause menu. One of its 24 commits, the one that added the Porter, lists Claude as co-author.
You needYour own GTA: Chinatown Wars APK for Android, version 4.4.243 (the arm64 build); for the optional 3D characters, also your own Liberty City Stories APK for Android, version 2.4.379. Plus 64-bit Windows 10 or 11; on Linux you build it yourself.
- How it gets to PC
- Fan reimplementation
- Original studio
- Rockstar Leeds
- Year
- 2014
- Author
- official-kryo-to
- Stars
- 60
- Last activity
- 2026-10-27 · 4 days ago
- Latest version
- v0.3.0 · 2026-10-22
- License
- GPL-3.0
- Language
- C++
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