The Elder Scrolls II: Daggerfall (Daggerfall Unity)
Game: The Elder Scrolls II: Daggerfall (DOS, 1996)
Daggerfall Unity: an open-source recreation of Daggerfall in the Unity engine, made by Daggerfall Workshop, that takes the textures, 3D models, and sounds from the DOS version. It runs natively, without emulation, on Windows, Linux, and macOS. It renders at high resolutions and in widescreen while keeping the classic style, with modern engine lighting and much longer draw distances, and has an optional retro mode at 320×200 or 640×400 with VGA palettes. It adds smooth first-person controls, hundreds of fixes and quality-of-life improvements, and mod support with an active community that publishes new graphics, quests, guilds, and rule changes; translations come as mods too. Version 1.0 (December 30, 2023) marked every game feature as implemented, and 1.1 brought a new tutorial; the latest release is 1.1.1 (May 9, 2024), re-uploaded on October 5, 2025 with a Unity engine security fix. The repository also includes the game’s quest scripts converted to text, the character biography texts (with fixes), and the game’s music as MIDI.
You needA complete installation of DOS Daggerfall (the ARENA2 folder with all its .VID files), which Bethesda gives away: it’s free on Steam. Plus Windows, Linux, or macOS, a CPU equivalent to a Skylake Intel i3, a DirectX 11 graphics card with 1 GB of video memory, and 2 GB of RAM; mods can raise the requirements considerably.
- How it gets to PC
- Fan reimplementation
- Console
- MS-DOS
- Original studio
- Bethesda Softworks
- Year
- 1996
- Author
- Interkarma
- Stars
- 3.5k
- Last activity
- 2026-10-21 · 10 days ago
- Latest version
- v1.1.1-cve-2025 · 2025-10-05
- License
- MIT
- Language
- C#
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