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Halo: Combat Evolved (HaloPad)

Game: Halo: Combat Evolved → (Xbox, 2001)

HaloPad: Halo: Combat Evolved for iPhone, iPad, and Mac. It offers the original Xbox campaign, online matches of up to 128 players, and the Halo Custom Edition community servers, with touch controls, a controller, or keyboard and mouse. It uses the OpenCE engine (0.3.11, from October 21, 2026, carries build 244, network version 32). There’s no app to download: you build it yourself, with PadMint on an Apple silicon Mac (macOS 14.4 or later to play on a Mac) or with a GitHub Actions workflow from a fork, and then add your Xbox disc image inside the app, which copies about 2 GB of maps. Custom Edition can only be built on an Apple silicon Mac and needs Wine. The README warns that what you build contains Halo code and must not be shared, and that the project is a playable preview, with frame pacing and some Xbox graphics still being tuned. It states it’s developed with substantial AI assistance.

You needA disc image (.iso or .xiso) of your own copy of Halo: Combat Evolved for the original Xbox (tested with the US version); Halo for PC, Custom Edition, Anniversary, and the Master Chief Collection don’t work. For Custom Edition (optional), the HaloCESetup.exe 1.00 installer, your product key, and Wine. An Apple silicon Mac on macOS 14.4 or later (or an iPhone/iPad on iOS 17.4 or later), Xcode 26 to build, and about 35 GB free for the first build.

How it gets to PC
Native layer
Console
Xbox
Original studio
Bungie
Year
2001
Author
chrissotraidis
Stars
133
Last activity
2026-10-31 · today
Latest version
v0.3.13 · 2026-10-27
Language
C
View repository ↗
onlinemultiplayerfirst-person shooteriOS buildai-assisted

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