Star Fox 64 (sf64-dc, Dreamcast)
Game: Star Fox 64 → (N64, 1997)
Note: this port isn’t for PC but for the Sega Dreamcast. sf64-dc brings Star Fox 64 to the Dreamcast from sonicdcer’s decompilation, the same one Starship is built on. Its author makes it for real hardware: running it in a Dreamcast emulator isn’t supported and may not work properly. No disc image is distributed: you generate the CDI from your own ROM, in the author’s Google Colab notebook (upload the ROM, download the CDI), with Docker, or by building it with KallistiOS. The August 23 update brought hardware-mixed audio, its own PowerVR renderer that’s closer to the N64, and better performance. It supports the Puru Pack and other rumble packs, saves to the VMU (3 blocks), and maps the controls to the Dreamcast pad, in the training mode and in-game messages too.
You needYour own US Star Fox 64 ROM, revision 1.1 (REV A, SHA-1 09f0d105f476b00efa5303a3ebc42e60a7753b7a), and a Dreamcast to burn or load the CDI on. To build it by hand, KallistiOS 2.2.1 with GCC 14.3.0 and Python.
- How it gets to PC
- Port of a decompilation
- Console
- Nintendo 64
- Original studio
- Nintendo EAD
- Year
- 1997
- Author
- jnmartin84
- Stars
- 49
- Last activity
- 2026-08-24 · 2 months ago
- License
- CC0-1.0
- Language
- C
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
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