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Port (decomp) Playable

Star Fox 64 (sf64-dc, Dreamcast)

Game: Star Fox 64 → (N64, 1997)

Note: this port isn’t for PC but for the Sega Dreamcast. sf64-dc brings Star Fox 64 to the Dreamcast from sonicdcer’s decompilation, the same one Starship is built on. Its author makes it for real hardware: running it in a Dreamcast emulator isn’t supported and may not work properly. No disc image is distributed: you generate the CDI from your own ROM, in the author’s Google Colab notebook (upload the ROM, download the CDI), with Docker, or by building it with KallistiOS. The August 23 update brought hardware-mixed audio, its own PowerVR renderer that’s closer to the N64, and better performance. It supports the Puru Pack and other rumble packs, saves to the VMU (3 blocks), and maps the controls to the Dreamcast pad, in the training mode and in-game messages too.

You needYour own US Star Fox 64 ROM, revision 1.1 (REV A, SHA-1 09f0d105f476b00efa5303a3ebc42e60a7753b7a), and a Dreamcast to burn or load the CDI on. To build it by hand, KallistiOS 2.2.1 with GCC 14.3.0 and Python.

How it gets to PC
Port of a decompilation
Console
Nintendo 64
Original studio
Nintendo EAD
Year
1997
Author
jnmartin84
Stars
49
Last activity
2026-08-24 · 2 months ago
License
CC0-1.0
Language
C
View repository ↗ Generate the CDI on Google Colab ↗
mipsdreamcast

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