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Xbox 360 Experimental

Forza Horizon 2 (Xbox 360)

Game: Forza Horizon 2 → (Xbox One, 2014)

An experimental static recompilation of the Xbox 360 version with ReXGlue, with the SDK vendored in the repository. It holds the project source, recompilation metadata, build configuration and the SDK, with no game data, Xbox system files, saves or compiled executables. The README itself says it is an early, unresolved work in progress and not a working build: on the tested Windows AMD64 system it boots and reaches the loading screen, but the main guest thread permanently stalls waiting on a kernel semaphore and the game never gets further; the root cause hasn’t been found. Two other reproducible crashes were fixed. Nothing past the loading screen has been tested. It has no published releases.

You needYour own copy of Forza Horizon 2 for Xbox 360 as an extracted game tree, with default.xex, XMediaFacade_default.xex and SpeechFacade_default.xex. Windows AMD64, Git, CMake 3.25 or newer, Ninja and Clang.

How it gets to PC
Static recompilation
Console
Xbox 360
Architecture
PowerPC
Author
fabioap-cpu
Original studio
Sumo Digital
Year
2014
View repository ↗
powerpcracing

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