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⑂ Fork of LasVola/godhand-recomp ↗

God Hand (kc-anderson)

Game: God Hand → (PS2, 2006)

Kamite: an unofficial native Windows port of God Hand (PS2) by static recompilation, forked from LasVola/godhand-recomp with 235 commits of its own. The game’s code is rebuilt as a Windows program and the PS2 hardware is reimplemented in runtime/, with PCSX2’s hardware renderer (Direct3D 11) at 1x to 8x resolution. Its README warns it is under construction: it plays from the start into stage 3, and the later stages, the ending, and the extras haven’t been tried. It adds a 60 FPS mode, any aspect ratio (16:9, 21:9, 32:9) with the HUD at the screen edges or where the PS2 had it, camera options, HD texture packs in PCSX2 format, a launcher that installs the game and checks your disc, quality-of-life changes (L3 dash, d-pad scrolling in the God Reel, Hard unlocked), button prompts that follow your controller, and a character system that swaps the player model, with an example mod of Xavier, from Xavier: Renegade Angel (owned by Adult Swim). It publishes no releases. 91 of its last 100 commits list Claude as a co-author, and its README says it was built with AI assistance.

You needYour own disc image of God Hand, US version, SLUS-21503 (the checksums are in DISC_HASHES.md). Windows 10 or 11; build instructions are in docs/BUILDING.md.

How it gets to PC
Static recompilation
Console
PlayStation 2
Architecture
Emotion Engine
Author
kc-anderson
Original studio
Clover Studio
Year
2006
View repository ↗
emotion-engineaction60fps+widescreenhd-assetsmodsai-assisted

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