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PSP Experimental

God of War: Ghost of Sparta (Sparta)

Game: God of War: Ghost of Sparta → (PSP, 2010)

Sparta: a static recompilation of the PSP version, built on PortableKit. The console’s code is translated ahead of time into C++ and compiled for your machine, running on a reimplementation of the PSP’s system software and drawing through Vulkan; there is no emulator or JIT. There are builds for 64-bit Windows, macOS on Apple silicon (the first target), and Android. The first start asks for your .iso, checks it, and from then on goes straight to the game. It is an alpha: per the project only the beginning of the game has been played, so expect bugs, graphical glitches, and crashes. 0.1.7 (October 15) is the latest Windows build and 0.1.8 (October 15) the latest with macOS and Android. 56 of its 64 commits list Claude as a co-author.

You needYour own copy of God of War: Ghost of Sparta, the European release (UCES-01401), as an uncompressed .iso of your UMD. Plus 64-bit Windows 10 or 11 with a Vulkan-capable graphics card and up-to-date drivers, or an Apple silicon Mac (M1 or later).

How it gets to PC
Static recompilation
Console
PlayStation Portable
Architecture
MIPS
Author
arnaldolima1
Original studio
Ready at Dawn
Year
2010
Stars
68
Last activity
2026-10-16 · 15 days ago
License
MIT
Language
Shell
View repository ↗
mipsvulkanai-assisted

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