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Xbox 360 Playable

Hard Corps: Uprising

Game: Hard Corps: Uprising (Xbox 360, 2011)

A native Windows port of the Contra spin-off for Xbox Live Arcade, by static recompilation with the ReXGlue SDK, with the TRG launcher and an experimental native Linux and Steam Deck AppImage with Vulkan. 0.6.0 added native aspect ratios from 4:3 to 32:9, which show more of the scene at the sides instead of stretching the picture, a 50–100% internal render resolution, and a graphics card choice on Windows; it also has 1x–4x resolution, FXAA, 2x or 4x MSAA, and up to 16x texture filtering. The launcher installs the Harley Daniels, Sayuri, and Leviathan DLC characters from your own packages and offers an intro skip and seven cheats, which can also be changed in game with F10. The 12 achievements and the leaderboards work offline with your own scores, and two players can play with two Xbox controllers; there’s no online play. Linux is still experimental: 0.6.1 (October 16) made the AppImage start where it can’t be mounted with FUSE, not yet confirmed on SteamOS. Its author states that AI tools were used and that the maintainer directed, tested, and reviewed the changes.

You needYour own Hard Corps: Uprising Xbox Live Arcade package (Title ID 58410A18, version 0.0.0.3; default.xex with SHA-256 530EDE8ED5271051A2AB19C077A97FB167E4F30B094C292E8F59D37D0D2069DC); other versions are rejected. Optional DLC characters also from your own packages. Plus 64-bit Windows 10 or 11 with DirectX 12, or x86-64 Linux with Vulkan and glibc 2.31 or newer.

How it gets to PC
Static recompilation
Console
Xbox 360
Architecture
PowerPC
Author
saulob
Original studio
Arc System Works
Year
2011
Stars
58
Last activity
2026-10-26 · 4 days ago
Latest version
v0.7.1 · 2026-10-25
License
GPL-2.0
Language
C++
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powerpcwidescreenmultiplayerai-assisted