inFAMOUS 2 (juans-collab)
Game: inFAMOUS 2 → (PS3, 2011)
A reverse-engineering and static recompilation project for the US PS3 release (BCUS98125) on Windows, using ps3recomp. It isn’t playable yet: the introduction runs to its end and some geometry and a textured sky are drawn, but materials are wrong, and the interface, control of Cole, and gameplay haven’t been validated. It’s meant for collaboration: it has synthetic-data tests that run without the game and 50 ordered patches on a pinned ps3recomp revision. There’s no installer or downloadable executable.
You needYour own US copy of inFAMOUS 2 for PS3 (BCUS98125) and 64-bit Windows. For now, the full build depends on paths from the author’s machine.
- How it gets to PC
- Static recompilation
- Console
- PlayStation 3
- Architecture
- Cell/PPE
- Author
- juans-collab
- Original studio
- Sucker Punch Productions
- Year
- 2011
- Stars
- 20
- Last activity
- 2026-10-20 · 10 days ago
- License
- GPL-3.0
- Language
- Python
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