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PS3 Experimental

inFAMOUS 2 (juans-collab)

Game: inFAMOUS 2 → (PS3, 2011)

A reverse-engineering and static recompilation project for the US PS3 release (BCUS98125) on Windows, using ps3recomp. It isn’t playable yet: the introduction runs to its end and some geometry and a textured sky are drawn, but materials are wrong, and the interface, control of Cole, and gameplay haven’t been validated. It’s meant for collaboration: it has synthetic-data tests that run without the game and 50 ordered patches on a pinned ps3recomp revision. There’s no installer or downloadable executable.

You needYour own US copy of inFAMOUS 2 for PS3 (BCUS98125) and 64-bit Windows. For now, the full build depends on paths from the author’s machine.

How it gets to PC
Static recompilation
Console
PlayStation 3
Architecture
Cell/PPE
Author
juans-collab
Original studio
Sucker Punch Productions
Year
2011
Stars
20
Last activity
2026-10-20 · 10 days ago
License
GPL-3.0
Language
Python
View repository ↗
powerpc

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