Jet Force Gemini (ravenx444)
Game: Jet Force Gemini → (N64, 1999)
Rocket Group Orion (RGO): a fork of TK22-26’s Jet Force Gemini recomp that adds modern improvements on top of that faithful port. It adds unstretched widescreen with the HUD anchored to the screen edges, a mode with the game logic at true 60 fps and another with interpolation, any resolution and aspect ratio, MSAA, direct mouse aiming, twin-stick controls, PlayStation controllers with rumble and gyro aiming, mouse and controller at the same time, persistent gore, and a configurable weapon wheel; every feature is optional. It’s an early testing preview for Windows, not a stable release: the launcher installs the tools, downloads the source, and builds the game on your PC from your ROM, and the first time can take an hour or more. Some scenes still drop to 30 fps, and loading failures may remain. It states it’s developed with AI assistance, directed and tested by its author.
You needYour own North American Jet Force Gemini ROM, as a 32 MiB big-endian .z64. Plus 64-bit Windows 10 or 11 and room for the build tools the launcher installs.
- How it gets to PC
- Static recompilation
- Console
- Nintendo 64
- Architecture
- MIPS
- Author
- ravenx444
- Original studio
- Rare
- Year
- 1999
- Stars
- 5
- Last activity
- 2026-10-18 · 13 days ago
- License
- MIT
- Language
- Python
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Other projects for Jet Force Gemini
3
Jet Force Gemini (TK22-26) · Jet Force Gemini (VibinToast) · Jet Force Gemini (riseio) See all →