KoroKoro Post nin
Game: KoroKoro Post nin (PS1, 2002)
A native Windows static recompilation of KoroKoro Post nin (PlayStation, Japan, SLPS-03479, Media Entertainment, 2002), made with psxrecomp. The game code is translated to C and compiled into an .exe on your PC from your disc; run.bat downloads a portable toolchain, validates the disc, recompiles, and starts the game. According to the README, boot, title, menus, intro, stage 1 (with pause, time up, game over, and continue), and audio (SPU and CD music) work and were compared with DuckStation; stages 2 to 10, the memory card, and the ending are not verified yet. There is also an alpha Android version with widescreen and touch controls, where tilting the phone steers like a wheel. v0.1 is from October 1. All 4 of its commits list Claude as a co-author.
You needYour own copy of KoroKoro Post nin (Japan, SLPS-03479) as a .chd, or as a .cue with its .bin (data track of 88,131,792 bytes, MD5 6897e2c85262456a16c579a531435268). Plus 64-bit Windows 10 or 11, about 3 GB free, and an internet connection the first time (about 230 MB of downloads).
- How it gets to PC
- Static recompilation
- Console
- PlayStation
- Architecture
- MIPS
- Author
- elprogramadorloco-arch
- Year
- 2002
- Stars
- 6
- Last activity
- 2026-10-03 · 28 days ago
- Latest version
- v0.1 · 2026-10-01
- Language
- PowerShell
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.