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PS1 Experimental

KoroKoro Post nin

Game: KoroKoro Post nin (PS1, 2002)

A native Windows static recompilation of KoroKoro Post nin (PlayStation, Japan, SLPS-03479, Media Entertainment, 2002), made with psxrecomp. The game code is translated to C and compiled into an .exe on your PC from your disc; run.bat downloads a portable toolchain, validates the disc, recompiles, and starts the game. According to the README, boot, title, menus, intro, stage 1 (with pause, time up, game over, and continue), and audio (SPU and CD music) work and were compared with DuckStation; stages 2 to 10, the memory card, and the ending are not verified yet. There is also an alpha Android version with widescreen and touch controls, where tilting the phone steers like a wheel. v0.1 is from October 1. All 4 of its commits list Claude as a co-author.

You needYour own copy of KoroKoro Post nin (Japan, SLPS-03479) as a .chd, or as a .cue with its .bin (data track of 88,131,792 bytes, MD5 6897e2c85262456a16c579a531435268). Plus 64-bit Windows 10 or 11, about 3 GB free, and an internet connection the first time (about 230 MB of downloads).

How it gets to PC
Static recompilation
Console
PlayStation
Architecture
MIPS
Author
elprogramadorloco-arch
Year
2002
Stars
6
Last activity
2026-10-03 · 28 days ago
Latest version
v0.1 · 2026-10-01
Language
PowerShell
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mipsai-assisted