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MediEvil (Leproide ITA)

Game: MediEvil → (PS1, 1998)

A static recompilation of the Italian PAL release of MediEvil (SCES-01494) for PC, forked from BlackLabelHQ/MediEvilRecomp, which recompiles the US version; the base work (recompilation, rendering and widescreen patches, RecompOne runtime) is BlackLabelHQ’s. This fork translates the configuration, the function maps (boot, EXE, and 26 overlays), and the C# patches to the PAL version (addresses, $gp offsets, 50 Hz constants, and 256 lines), and fixes the CD callbacks, movies that were skipped after a second, and the iris fade in widescreen. It is in beta, and the README warns there may be serious bugs. v1.0-Stable (October 25) has zips for Windows and Linux. Unlike the original project, it accepts AI-written contributions, and the README says the PAL port itself was made with the help of an AI tool.

You needYour own original copy of MediEvil Italian PAL (SCES-01494), from which to make a clean bin/cue dump (the README in the disc folder gives the file names). Plus a GPU with at least OpenGL 2.1 and, to build it, the .NET 10 SDK.

How it gets to PC
Static recompilation
Console
PlayStation
Architecture
MIPS
Author
Leproide
Stars
2
Last activity
2026-10-31 · today
Latest version
v1.1.3 · 2026-10-31
Language
C#
View repository ↗
mipswidescreenai-assisted

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