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Need for Speed: Most Wanted (rafidwayne)
Game: Need for Speed: Most Wanted → (GameCube, 2005)
An unofficial fork of SpeedBreaker, the static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005), that adds a Windows (x86-64) build on top of upstream 0.1.7. It brings the runtime adapted to Windows with MinGW-w64, an audio fix (the audio thread waits on a high-resolution timer and joins MMCSS), SpeedBreakerLauncher.exe, which edits settings and starts the game, and GitHub Actions workflows. The published release, v0.1.7-win.1 from October 21, ships a prebuilt SpeedBreaker.exe, built from a translation of its author’s own default.xex, plus the launcher. The fork’s README warns that the build workflows are new and hadn’t been run on GitHub. It is 72 commits of its own ahead of upstream. 10 of its 82 commits list Claude as a co-author.
You needYour own disc copy of Need for Speed: Most Wanted for Xbox 360, USA (NTSC-U); default.xex of 3,936,256 bytes with SHA-256 aebdf3c14d1e4e4ed2c130d94bc1a0e97bd6d5bf39bdfdef33c3909c9cc4ba4c. The game’s own installer asks for the disc image the first time. 64-bit Windows.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- rafidwayne
- Original studio
- EA Black Box
- Year
- 2005
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