Saw II: Flesh & Blood
Game: Saw II: Flesh & Blood (Xbox 360, 2010)
An unofficial native PC port of the Xbox 360 version, made with the ReXGlue SDK (v0.10.0): the PowerPC code of Default.xex, an Unreal Engine 3 game, is translated ahead of time to C++ and linked against the ReXGlue runtime (Xenos GPU, audio, input, and filesystem), with no JIT in the play path. According to the README it is playable on Windows, with a WPF launcher to install from the ISO, detect the language, and set common runtime flags; it is still early, with missing PPC function hints to be added and some graphics quirks, and achievements unlock and persist though the on-screen toast is disabled because it crashed the game. The repository includes no game, ISO, or XEX. The release zip (about 32 MB) ships the program already built. Version 0.1.7 is from October 27.
You needYour own copy of Saw II: Flesh & Blood for Xbox 360 (Title ID 4B4E0822), as an ISO. 64-bit Windows and the .NET 8 Desktop Runtime; to build from source, also the .NET 8 SDK, extract-xiso, and the ReXGlue SDK.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- Matt-code-d
- Original studio
- Zombie Studios
- Year
- 2009
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