Sonic Blast
Game: Sonic Blast (Game Gear, 1996)
A static recompilation of Sonic Blast for Game Gear with smsggrecomp, the author’s own framework for Master System and Game Gear: the Z80 code is translated to C ahead of time and compiled to native code, while the runtime library simulates the VDP with the Game Gear palette and viewport, stereo SN76489 sound, the ports, and the Sega mapper; jumps the analysis can’t resolve go through a Z80 interpreter. Every release is a pre-release. The first, from June 23, only reached the title screen; 0.0.3 (October 18) enters, with assistance, all 15 acts as both Sonic and Knuckles without touching the interpreter, with a single one-frame difference in the ring icon, though an unassisted full playthrough remains unverified. You launch it from the command line with the ROM path, or by dragging the ROM onto Play.cmd. The download is for 64-bit Windows. 8 of its 13 commits list Claude as a co-author.
You needYour own Sonic Blast ROM for Game Gear (World, which covers the US release: CRC32 031B9DA9, 1 MB). Plus 64-bit Windows.
- How it gets to PC
- Static recompilation
- Console
- Sega Game Gear
- Architecture
- Z80
- Author
- mstan
- Original studio
- Aspect
- Year
- 1996
- Stars
- 7
- Last activity
- 2026-10-18 · 12 days ago
- Language
- PowerShell
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.